obsession. infatuation. passion. deviancy.

Saturday, May 07, 2005

The Making of Rez... (k3nshi)

Well not quite, but:

"Mizuguchi has explained his rationale behind Rez's development a number of times, and provides the compelling viewpoint on its construction, as the game's primary creator. But a little-known fact is that, despite its Japanese origination, there was at least one Westerner working on Rez, and his story is a fascinating one. Jake Kazdal was the only American to work directly on the game as an animator and designer, and he spoke to Gamasutra about his game development background, as well as his time working on Rez and his experiences as a foreigner working at Sega Japan."

Read the full thing on Gamasutra (registration required. BLATANT).

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