Don't look back in anger... (k3nshi)
Over at Salon, a Looking Glass article (it's not new):
"We ended up ... spending the company's sanity and morale by throwing together this thing so [Eidos] could have a product in that quarter, when Ion Storm hadn't shipped a product in all that time. While Daikatana was busy not shipping, and while they were writing blank checks to John Romero to do Daikatana ... they told us basically to ship [Thief II] by their fiscal quarter or die."
Meanwhile another article on Salon, reviews the book "Masters of Doom" and slams the author of the book, id Software and Doom:
No: while gamers were scraping the floor with "Wayne's World" bleats of "We're not worthy!" whenever Romero swaggered by them at game conventions, the industry's real Nirvana, Blue Sky Studios (which later became Looking Glass) was holed up in a New England studio, quietly putting out its genuinely innovative games in relative obscurity. Blue Sky could have overthrown the status quo. But for many reasons, most of which have little to do with talent, id would always overshadow its betters. Instead of advancing the medium, id's Texas smack talking rude boys obscured and impeded gaming's potential by spawning needless controversy and inspiring an oncoming slew of mediocre imitators.
And now, with "Masters of Doom", it looks like they'll get to help rewrite history, too.
Let's hope BioShock keeps the faith, otherwise I suspect someone at Salon is going to be pissed.
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