Golf War was beginning... (Sir Clean of Hands)
Inspired by another of Meh's bizarre utterances, and driven forward by a caffeine rush and team spirit, I decided I wanted to make a game starting only with the title being set in stone - GOLF WAR.
Meh, Kenshi, Corps, and I basically sat in #edge talking rubbish about what the game could be, and together managed to thrash out some kind of general plan (though reading up it looks more like rambled nonsense).
First off, I wanted to make a game and not care if it's any good. As long as it ends up finished, then I'll be happy - shite or not. No idea who has time to work on it besides me but am not caring at the moment - as long as all of #edge can give an opinion and tell me when stuff is pointless or stupid or rubbish then that's totally enough.
Kenshi suggested it be done in either Java or Flash... no reason not to use either really, though Kenshi probably just wants to be able to play it on his Mac which is alright by me (no reason for anything to be XP-only in this day and age). Blitz is pretty easy to use to make stuff like this as well, and that's pretty universal so far as I know.
At first my idea was for it to be either top-down like Cannon Fodder, or side-on like Metal Slug, and Corps voted in favour of top-down, contributing some ideas on how combat could work. I voiced my desire to make it a tag-team style affair (i.e. Golfer & Caddy characters working seperately and together with different abilities) and possibly an isometric Head-Over-Heels like design. At this point Corps started being spacky and talking bollocks and it got a bit hard to follow, but we clarified our mission to keep it simple and not to worry about it looking less than professional.
Corps said he could do some music. He's quite busy so probably won't, but hopefully he can give advice on how music is actually 'done'.
Meh chipped in with the idea of it being like a shooter with the golfer hitting projectiles back at the enemies, which we all liked the sound of. I suggested that the golfer have a block so you don't immediately die when trapped by a bullet wall, but everyone laughed at me and called me gay. Corps then had a genius moment - using the Caddy to catch the bullets as a combined shield/ammo charger, like the white/black of Ikaruga in two halves. As far as I can tell this is the game everyone wants for now, and it sounds well within my meagre abilities as an artist and coder.
I don't really WANT to be making it by myself mind, so if any of you fannies don't mind doing tiny bits here and there when you're bored then that would be awesome. We don't have a deadline, and the bare minimum is good enough.
Let's make something!
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